POL_SetupWindow_browse "$(eval_gettext 'Please select the. POL_System_unzip "$APP_ANSWER" -d "$WINEPREFIX/drive_c/" POL_SetupWindow_wait_next_signal "$(eval_gettext 'Extracting the archive.')" "$TITLE" # POL_Shortcut_Document "$TITLE" "Readme.txt" POL_SetupWindow_browse "$(eval_gettext 'Please select the setup file to run')" "$TITLE"
# Asking then installing local files of the game POL_SetupWindow_menu "$(eval_gettext 'What is the type of the file?.')" "$TITLE" "$(eval_gettext '.EXE')~$(eval_gettext '.ZIP')~$(eval_gettext '.RAR')" "~" POL_Shortcut "$SHORTCUT_FILENAME" "$TITLE" "" "" "$SOFTWARE_CATEGORIES"Įlif thenĮlif then POL_Wine start /unix "steam.exe" steam://install/$STEAM_ID
POL_SetupWindow_message "$(eval_gettext 'When $TITLE download by Steam is finished,\nDo NOT click on Play.\n\nClose COMPLETELY the Steam interface, \nso that the installation script can continue')" "$TITLE"Ĭd "$WINEPREFIX/drive_c/$PROGRAMFILES/Steam" POL_Shortcut "steam.exe" "$TITLE" "" "steam://rungameid/$STEAM_ID"
# Shortcut done before install for steam version POL_Call POL_Install_steam_flags "$STEAM_ID" # POL_SetupWindow_message "$(eval_gettext '\nWarning: at the end of installation, do not install Ageia Physx nor DirectX.')" "$TITLE" # cd "$WINEPREFIX/drive_c/windows/system32/" # # Pre-install fix - Need to backup dll because game setup install xlive and override it # Choose between Steam and other Digital Download versions To avoid error 'Call from 0x0XXXXXX to unimplemented function ' POL_Wine_PrefixCreate "$WORKING_WINE_VERSION" # Downloading wine if necessary and creating prefix POL_RequiredVersion "4.3.4" || POL_Debug_Fatal "$APPLICATION_TITLE $VERSION is required to install $TITLE" # POL_SetupWindow_message "$(eval_gettext 'WARNING: this software does exist in Linux native version.\n\nThis script only allow to run the Windows version on Linux, please prefer the Linux edition for better 3D speed.')" "$TITLE" POL_SetupWindow_presentation "$TITLE" "$EDITOR" "$GAME_URL" "$AUTHOR" "$PREFIX"
# Ideas to improve this script: select archive, then decide if extension is RAR or ZIP or 7Z. # - Wine x86 4.0.2, 4.15: Mouse cursor not visible (perhaps normal). SecuLauncher: failed to start application.
Fix: NoCD necessary (I applyed patch v1.1 before the No CD v1.1, because I could not find a NoCD v1.0). # - Wine x86 4.15: same kind of crash symptom as above ('wine: Call from 0x7b45889c to unimplemented function, aborting'). # - Wine x86 4.0.2: crash as soon as loading (after black screen), after line '009f:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.' Tried:, d3dx9_43 + compiler.
# arch 64 bits -> 32 bits (this may help when I will try POL_Remove_gfwl). # Can not save games sessions because of GFWL online. # Middlewares used by this software : DirectX 9, Bink. # TESTED (with success): retail DVD-ROM release (latests files date onto: november 2009). * Inclusion of a benchmarking utility, simplifying the process of gathering performance statistics.# Distribution used to test : XUbuntu 18.04 圆4 * Implemented native stereoscopic support for compatible devices. * Improvements to GPU detection, correcting a potential issue which in some circumstances could prevent SLI scaling operating correctly with DirectX 11. * Front end menu improvements for multi-display systems, correcting a small number of visibility issues. * Adjusted head camera configuration to avoid excessive vibration effects when VSync is disabled. * Physics output to motion simulators is now correctly faded out at the end of a race, preventing some situations within which motion would continue after crossing the finish line.
* Removed an incorrect limitation which could cause VSync to lock the refresh rate to 60Hz on a 120Hz system.
* Steering wheel no longer jolts to the left in the race reward screen * Corrected an issue which could, in rare circumstances, prevent the display from rendering in the event of 16xCSAA being selected. * Reset line corrections to prevent potential 'out of world' or 'driving into crowd' issues on several tracks * Corrected various spelling mistakes across all languages The user can now set button configurations to span multiple devices previously a bug would cause these settings to be lost upon game restart. * Improvements to input system, supporting multi-device action maps. * UI elements are no longer incorrectly displayed in Gymkhana * Resolved an issue which could prevent the user successfully saving with profiles that contained unicode characters.
This patch will Update DiRT 3 to version 1.2.